class DKVeterancy extends SRVeterancyTypes
	abstract;
	
static function float GetFlamethrowerBurnedDamageMod(PlayerReplicationInfo PRI)
{
	return 1.00;
}

static function float AimBonus(PlayerReplicationInfo PRI)
{
	return 1.00;
}

static function float DecapDamageMod(PlayerReplicationInfo PRI, Pawn Victim, class<DamageType> DamageType)
{
	return 1.00;
}

static function float BackstabDamageMod(PlayerReplicationInfo PRI, Pawn Victim, class<DamageType> DamageType)
{
	return 1.00;
}

defaultproperties
{
}


